![]() REL code is provided in unencrypted form for those who want to edit it for personal use (such as volume adjustments) or to learn from it, however I do NOT tolerate reuploads without my explicit permission. This mod uses samples that are ported from NFS Heat, thanks to a newly developed granular porting method.Įxtra effort is also spent on non-engine-related parts of the audio, for an immersive experience. This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be loaded onto any vehicle by using "aq40benw12tt" in the ta audioNameHash entry for a given car.Ĭontains AWC files with an NPC/outside version along with custom DAT151 and DAT54 files used for audio configuration. Playground Games (Forza Horizon 5) - Bentley Bentayga '16 sounds InfamousSabre - Help with sample improvements/fixes, Audacity guidance Monky, w/, RooST4R, dexyfex - REL Documentation A FiveM server build that supports the Los Santos Tuners assets for FiveM. All vanilla dlcpacks up to mptuner (Los Santos Tuners) for SP. Head over to my Patreon to get up to 2 months-early access to 1 or 2 sound mods per month! For March 2023, I offer a Nissan RB20DE I6 and a Nissan SD33T Diesel I6.įor my OLD sound DLC package which you can also manually install this individual sound DLC to, see here. ![]() You may inquire in my Discord server linked in this description. Special thanks to Darkshade, for letting me use the patch's name as a tribute.Before you start requesting something in the comments, I only take discussed paid/trade requests as I have limited time to produce these mods. But it eventually died out to move on to be worked on with different methods and be made into something even better, and more official to PokeMMO. It was a patch that was overcoming several difficult obstacles, which was something never even seen before in the Pokemon modding community. This patch's name is actually a tribute to a revolutionary patch that was in the works, by a group of awesome people, for a PokeMMO graphics and sound update. There's a handful of files for SSJ and it's a bit complex, but I'll see what I can do about it. Then there's pre-programmed volume control problems with the transformation sound, etc. You can even start walking away from there and you'll hear it fading away as you distance yourself from that place, but it'll always remain there. For example, with the aura, if there's somene already transformed around you, you won't hear sound coming from yourself if you transform afterwards (and vice-versa) if you, or anyone else, turn off SSJ, the aura sound will remain, but only at that exact spot. or should I say, they work in a very strange way. ![]() The SSJ aura and transformation sounds are pretty glitchy. This is a problem from the game itself and it's either a glitch, or maybe the game is just programmed that way. This can happen, for example, if you teleport from Korin Village to somewhere else, and you'll hear its theme playing there. Since I always used to have DBO's music turned off before, one of the things I've noticed while testing, is that sometimes, you can hear music from other places playing where it shouldn't be. You can find a small, and a little bit outdated, sound effect preview here. I'll edit this thread every once in a while, with new chunky updates. In this mod, you may encounter familiar music, sounds or voices from game series, such as: However, until its first release, it might take a while. It'll include music, voices and all kinds of sounds (skills, system menu, movement, etc) from several different sources, all gathered and picked carefully, to make everything fit and create what I hope to be an awesome new DBO experience. I've worked on sound editing and sound mods on other games before, so I'll try my best to create one for DBO that can, at least, please most of you. Thanks to wt fblub's DBO Resource Tool, I finally started working on a music/sfx/voice mod for DBO, which I wanted to try for a long time. Welcome to Kame's Music/Sound Mod, AKA The Mountain Dew: Code Red DBO Revamped to the Extreme Patch Experience!
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